real displacement textures

When working with daily life scenarios, it’s easy to forget how complex our environments usually are. Maybe it’s something that isn’t as noticeable in a city setting, but whenever we roam outside in the countryside we can inmediately find all sorts of different landscapes composed of a million different elements. To recreate them, we have usually simplified them or focused our attention on the parts that were easier to depict.

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getting started!

Hi everyone!

My name is Brais Brenlla and I’m making this blog as a means to keep up and organise the work I’m doing as a student in the MA in Computer Animation I’m currently enrolled in. But that’s something you probably already know, since those who’ll be reading this first will be the friends and colleages that I spam this url to! I’m also an architect, and a lot of the work I do is related tothat field – arch viz, environments, personal and bussiness projects… Although I have a strong passion for videogames, where I do a lot of work as well.

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