I’m a 3d artist and architect currently studying and living in London, UK. My background is in architecture, both in the design and the visualization fields, and hoping to take my skills a level higher I’m currently undertaking a MA in Computer Animation.
My experience working with 3d designs and renders in architecture studios has always been fueled by my passion for the stories that places can tell: the everyday life nuances that can be observed in a house, a neighbourhood, a town… That interest has developed into a habit for designing different environments for both the Archviz industry and the gaming world.
As of late, I work closely with Virtual Reality models for architecture and the games industry, having developed experiences in VR for my final degree’s project and some other architectural examples. Bridging the gap between both disciplines is something I’m very interested in, as they can easily contribute to one another and make a more appealing final experience and product.
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Architect, author, UE4 developer or 3D artist – I’ve had the pleasure to work on all of those fields in the last few years, and
My main focus these days is split